Monday, January 31, 2011

Blog Post: Bing at Sundance: Tweet your decision for your chance to win a Bing snowboard!

This week, Bing is on the ground in Park City bringing you exclusive access to film events, speaker series, celebrity interviews and parties from the streets of Sundance

Bing Bar interior

For those of you who couldn’t make it to the festival, we’re doing something to get you in the spirit. Starting today, we will be posting a series of questions to twitter. Tweet your decision and include @Bing with the hashtag “#decisions” for a chance to win a Bing branded snowboard. One snowboard will be awarded every day.   

Starting today, there will be five daily drawings, and the winner of each drawing will receive a snowboard courtesy of Bing. For more information, on the rules and regulations please click here.

Good luck!

- The Bing Team

Source: http://www.bing.com/community/Site_Blogs/b/search/archive/2011/01/24/bing-at-sundance-tweet-your-decision-for-your-chance-to-win-a-bing-snowboard.aspx

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UK top 10 video games chart, week ending 28 January 2011

Dead Space 2 fills the very live space at the top of the chart, displacing LittleBigPlanet 2 after just one week

UKIE video games chart (compiled by GFK Chart-Track)


guardian.co.uk © Guardian News & Media Limited 2011 | Use of this content is subject to our Terms & Conditions | More Feeds

Source: http://www.guardian.co.uk/technology/gamesblog/2011/jan/31/top-ten-video-games

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Play videos and music stored on your Windows 7 computer on a connected TV

Windows 7 makes a number of networking tasks a whole lot easier to tackle -- one of which is sharing the music, movies, and photos stored on your computer with today's network-ready TVs. If your fancy new flatscreen can connect to your wired or wireless network, it can probably also play your Windows 7 media.

To set things up, hit the Windows key and type streaming in the search box. Wait for Media streaming options to appear, then press enter. When the options window appears, look for your TV in the devices list. If the button to the right does not read "allowed," click blocked and change it. As long as your TV supports DLNA, that's all there is to it -- now it's just a matter of finding the right menu with your remote so you can start enjoying your videos!

You even have the option of limiting access to content. Only want videos you've rated 3 stars or better to be available on your living room TV? Don't want your photos displayed there? No problem. Just click the customize... link and check or uncheck a few boxes.

If you want a little more background on Windows 7's media streaming features, check out this post from Microsoft.

Play videos and music stored on your Windows 7 computer on a connected TV originally appeared on Download Squad on Thu, 20 Jan 2011 15:00:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/01/20/play-videos-and-music-stored-on-your-windows-7-computer-on-a-dlna-connected-TV/

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Access files on your Android via Wi-Fi with Samba Filesharing

Want a nice, simple way to access files on your Android smartphone over a wireless network? Check out Samba Filesharing, an easy-to-configure app which lets you browse your SD card contents in your favorite desktop file manager.

After you install the app, launch it and create a password -- the default username is SDCARD, though you can change that if you wish. Once your changes have been made, tap your Back button to return to the main screen and then tap Menu to bring up the four action buttons. Disable and re-enable SMB services, and you'll receive a notification with the path to your device -- such as \\192.168.0.100 and \\ANDROID.

You can also configure the NetBIOS name (the ANDROID bit) if you want to use something a bit more personal. The app also features a 'wakelock' which keeps your Droid from dozing when you're trying to access files.

Root access is required, and you'll also need Superuser or Superuser Permissions installed (find one with a quick Market search).

Download Samba Filesharing for Android [AppBrain - QR code after the break]

Continue reading Access files on your Android via Wi-Fi with Samba Filesharing

Access files on your Android via Wi-Fi with Samba Filesharing originally appeared on Download Squad on Mon, 31 Jan 2011 12:00:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/01/31/access-files-on-your-android-via-wi-fi-with-samba-filesharing/

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Kinect hackers take control of the action

With 8m controllers sold in its first two months, Microsoft's Kinect has proved wildly popular with gamers. But because the software that controls it is open-source, now hackers are putting the technology to ever-more inventive use

Christopher Baker spent Boxing Day as a VJ ? video jockey ? for a warehouse party in Liverpool. Among the items being used was a Microsoft Kinect controller, normally used to play Xbox 360 games such as Kinectimals or Kinect Sports. But Baker wasn't playing games: the system was rigged up to a computer running software to interpret the movement data being gathered by the system. The software Baker had written monitored how the clubbers were moving and used that to affect the sound, creating a feedback loop between dancers and sound. "It was popular with the clubbers because they could interact directly with the sound and were immersed in the experience," he says.

Baker, who works at Apposing, a mobile app development company based in Liverpool, is one among hundreds of people who have embraced the Kinect not for its potential in gaming (though that is substantial), but because, unusually for an Xbox accessory, its outputs can be put to different ? and in some cases revolutionary ? uses. In fact, the Kinect may turn out to be the device that ushers in an age of smart machines that can be rigged together and react to humans in useful ways.

Even on its own, the Kinect is an impressive piece of technology. As Microsoft's tagline goes: "You are the controller." It uses an infrared sensor with cameras to sense the movements of players in front of it. Stand in front of a Kinect linked to an Xbox 360, wave your hand and a hand icon on the screen moves too. Start playing a game and it will know if you've jumped for a spike shot in beach volleyball, hit a topspin or slice shot in table tennis or thrown a jab in boxing. No wires, nothing ? the machine knows. It's an experience that is at first strange and then exhilarating.

This has made the �130 Kinect an incredible success story. It has sold 8 million units worldwide since its release in November, making it the fastest-selling consumer electronics item ever, faster than the iPad (the previous record-holder) and its predecessor, the DVD player. There's also plenty of potential for the number to grow: 50 million Xbox 360s have been sold worldwide and the Kinect will work on every one of them. Microsoft's ambitions go beyond even that: it seems that some future PC games will be controllable by it. And there are around a billion PCs on the planet.

For Microsoft, best known for its Windows and Office products, which generate billions of dollars of profit every year, the success of Kinect will be a welcome relief. Its entertainment & devices division (E&D), which makes the Xbox, had to take a $1bn write-off to manufacturing failures of the Xbox 360 and has barely bumped along in profit while sales of the console trailed Nintendo's cheaper, simpler Wii for years. But Kinect's appearance has come as E&D's profitability has solidified, even if, at $382m in the most recent quarter, it is only a 10th of that from Windows or Office. It could, in fact, turn it into a new leg of profits for Microsoft.

The Kinect solves a problem that has troubled computing experts for years: how to give machines useful vision. Ron Forbes of Microsoft's interactive entertainment business says it needed a different approach: "We knew early on [in the Kinect's development] that we had to invent a new way of approaching this problem, one that works like the human brain does." The infrared projector and sensor incorporated into the front of the device turn the world into shades of black (far away) and white (close), which it scans at 30 frames per second and analyses to find the moving parts of the image, by comparing differences between frames. These data are fed into a system tuned to recognise parts of the human body, guessing what moving part is a hand or foot or leg and estimating the movements of each.

The data are then fitted around a schema of a 20-joint skeleton (hands, wrists, elbows, shoulders, feet, ankles, knees, hips, plus two points in the lower back, and the neck and head), allowing you and a partner to be tracked in 3D, across a range of 1 to 3.5 metres, and an angle of 57 degrees horizontally and 43 degrees vertically. The Kinect also has a microphone array so it can react to voice commands.

Games designers have built sports, fitness and dance games where gestures decide what happens, but it's the "hacks", not the games, that have people like Baker so excited. The open-source software developed to interpret Kinect output ? to a standard USB plug ? has already been used for dozens of projects: a team at a US university has created a miniature helicopter that flies itself and avoids obstacles; another has made a "virtual piano" on the floor (you play it with your feet); the multiplayer role-playing game World of Warcraft can now be played simply by using gestures, thanks to the University of Southern California's Institute for Creative Technologies, which has written a special software "toolkit". The institute has bigger plans for the future: medical games to help people regain the use of their limbs after a stroke, indoor exercise games and so on.

Even more impressive is the work done by a team at the Massachusetts Institute of Technology (MIT), which amplified the hand detection to recognise hands and fingers and then linked it to a program for scrolling pictures, giving something of the feeling of Minority Report, the film in which Tom Cruise waved computer files and videos around in his search for crime suspects. Watching the MIT video is eerie if you have seen the film ? it's as though the future is unfolding before your eyes.

Yet at first Microsoft seemed unwilling to let people dig under the surface of its software. At the launch on 4 November, it told the news site CNet: "Microsoft does not condone the modification of its products? with Kinect, Microsoft built in numerous hardware and software safeguards designed to reduce the chances of product tampering. Microsoft will continue to make advances in these types of safeguards and work closely with law enforcement and product safety groups to keep Kinect tamper-resistant."

That didn't prevent two developers and a Google engineer putting up a $4,000 bounty for anyone who could write software that would work independently of the Xbox and so let it be used for more than just games. As they pointed out, people had done much the same with Nintendo's Wii, which uses the widely available Bluetooth communications standard, to create some interesting hacks.

Within a fortnight, Alex Kipman, the Xbox's "director of incubation", was insisting the Kinect was open by design and that Microsoft was excited about the idea of people designing new applications for it; the company seems to have initially misunderstood what sort of hacking was going on and thought that people were opening up the innards of the machine to get at its proprietary (and highly valuable) chips and software, rather than simply playing around with its output.

At that, the floodgates opened. By 14 December, there were "official" open-source drivers ? the essential software that lets a computer understand what the stream of incoming data refers to ? and the list of hacks is growing almost by the hour.

Baker, who has a longstanding interest in graphic design and motion graphics, is thrilled at its potential: "What would have once taken weeks of careful editing can now be generated live with software that costs the user little more than some of their own time and its patient application."

And the future? The sky's the limit, Baker suggests. "Gestural interface will change the way we use information devices for the young, old and disabled and allow interactivity to take place in locations where it would once have been impossible."

There remain plenty of new areas that the Kinect could be used in. Microsoft is still keeping its voice detection system under wraps ? this seems to be done inside the Xbox 360 ? which has dismayed hackers who want to get closer to it.

The most encouraging thing about the Kinect for the wider use of computing is that it is not the result of a surge in computer processing power. The Xbox 360 first appeared in late 2005 and that's "veteran" by today's computing standards. Microsoft says the processing required for Kinect takes less than 10% of the Xbox's computing power. This means that running the Kinect takes comparatively little computing power by modern standards, so its technology could be incorporated into machines of the future, which would be able to recognise us (and identify us by the distances between our joints), watch us moving around and react appropriately.

Imagine an old people's home where Kinects could spot someone falling over or someone who hadn't moved for a long time. Or perhaps a door-opening system that would react to your gestures to open it: as it recognises an individual's unique 20-joint shape, only the right person making the right gesture gets in.

The possibilities are endless. And for Microsoft, it's all profit.


guardian.co.uk © Guardian News & Media Limited 2011 | Use of this content is subject to our Terms & Conditions | More Feeds

Source: http://www.guardian.co.uk/technology/2011/jan/16/microsoft-kinect-software-hacks

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Blog Post: Partner Webcast on Feb 17 ? Hosting Geospatial Imagery in the Cloud

Good afternoon! In a few weeks, Kevin Adler, one of our Bing Maps Solution Specialists, will be hosting a webcast about geospatial imagery in the cloud and its positive impact on IT costs. If you?re interested, details are below:

Today?s economy is forcing government agencies to review every aspect of the business to find new ways of reducing expenses while maintaining service. Geospatial services and specifically imagery---which is the largest amount of data and often the most expensive ---is no different.

Hosting geospatial imagery in the cloud reduces the total IT cost of infrastructure as it alleviates the need of owning and maintain servers, software, and staff time to deploy solutions that include geospatial imagery. For government agencies this can serve as a single source hosted in the cloud reducing the need to maintain local server farms.

You?re invited to attend this free webcast presented by Terra Pixel, a Microsoft partner, to learn how managing your agency?s imagery services in the cloud can save taxpayer spend. Using Image Patch Cloud Service from Terra Pixel allows users to securely manage geospatial imagery in the cloud and provide uninterrupted access to your imagery through Microsoft Bing Maps API as well as OGC web services WMS, WMTS, OSGeo, etc...

Attend this webcast and learn how to: i) Reduce the total overall IT infrastructure costs
ii) Use Cloud services from Microsoft to enhance redundancy, security and simplify the challenges of working with massive amounts of data and iii) Streamline the process of updating imagery and distributing it to your customers.

To learn more and to register, please see

https://msevents.microsoft.com/CUI/EventDetail.aspx?EventID=1032474264&culture=en-US

Brian Hendricks
Product Manager
Bing Maps

Source: http://www.bing.com/community/Site_Blogs/b/maps/archive/2011/01/27/partner-webcast-on-feb-17-hosting-geospatial-imagery-in-the-cloud.aspx

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Motorola Connected Music Player for Android is packed with awesomeness

motorola connected music player android Motorola's new Connected Music Player isn't the first leaked audio app we've seen -- but it's certainly got a leg up on the one we saw from Google. CMP goes way beyond shuffling through your music and video library, building in a ton of (predictably enough) connected features.

Let's start with the radio. CMP includes both SHOUTcast integration and the ability to tap into your phone's FM radio hardware. Soundhound support is also built-in, allowing you to identify unknown tracks anywhere you've got an Internet connection. The video tab will play your locally-stored videos and it's also got a YouTube search option -- though it's limited to finding music videos. The app's Community section leads you to TuneWiki charts, and Twitter and Facebook audio hotness courtesy of Blip.fm. It also features a cool Music Maps option, which lets you see who's listening to what -- either near your location or anywhere else in the world (my neck of the woods is unsurprisingly quiet and showed only me).

From the player's now playing screen you can Blip what you're listening to, add the track to a playlist, delete it from your library, or set it to your ringtone. Want to gently drift off to sleep as you listen to your playlist? No problem, just head to the settings screen and set up the sleep timer.

Continue reading Motorola Connected Music Player for Android is packed with awesomeness

Motorola Connected Music Player for Android is packed with awesomeness originally appeared on Download Squad on Wed, 26 Jan 2011 10:00:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/01/26/motorola-connected-music-player-for-android-is-packed-with-aweso/

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Blog Post: ESPN and Bing Team Up to Highlight Decisive Moments in the Lives and Careers of World Champion Quarterbacks

We have joined forces with ESPN to bring you a unique feature series highlighting champion quarterbacks and their decisive moments in life and football, as well as a series of activities at ESPN The Magazine’s annual NEXT event during Super Bowl weekend.

Beginning today, ESPN is launching a new feature series called “I am a World Champion,” presented by Bing, offering a first-person narrative from the signal callers who helped define the biggest game in American sports.

Only 28 men have ever led their team to a Super Bowl victory and walked off the field a world champion quarterback. We’re excited to team up with ESPN to showcase the decisive moments in the lives and careers of these legendary quarterbacks.

image

The original content will showcase the travails and triumphs told in the quarterback’s own voice – from Terry Bradshaw’s relationship with Chuck Knoll and the many daunting life obstacles Doug Williams overcame to reach glory. 

Terry Bradshaw

The first, featuring Bradshaw, is now available online at http://espn.go.com/nfl/superbowl/quarterbacks and airs today at 4 p.m. ET during NFL Live, with the following segments running throughout the week on both NFL Live and afternoon editions of SportsCenter.


As the official Decision Engine of ESPN The Magazine’s 2011 NEXT event, Bing will be presenting an open-to-the-public panel of Super Bowl winning quarterbacks including Joe Montana, Doug Williams and Kurt Warner on Saturday, February 5, at 2 p.m. CT. ESPN The Magazine’s seventh annual NEXT event takes place on Super Bowl weekend over two days at River Ranch in Fort Worth, Texas. A private Friday night gala kicks off the festivities, which will be followed by a public event on Saturday.

image

Bing will be hosting two key events:

  • VIP Interview Tent, hosted by Snoop Dogg and Nelly. On Friday, Feb. 4, starting at 10 p.m. CT, special guests Snoop Dogg and Nelly will conduct interviews with athletes and celebrities attending the VIP party. Video from the event will be available at www.espn.com.
  • Bing World Champion Quarterback Panel. On Saturday, Feb. 5, starting at 2 p.m. CT, ESPN Monday Night Football Broadcaster Mike Tirico will interview a panel of world champions to uncover their most decisive moments in a special panel open to the public. Panelists include Joe Montana, Doug Williams and Kurt Warner. Video from the event will be available at www.espn.com and www.bingvideo.com.

To see the full range of features that Bing offers football fans – including player comparisons and stats, sports trivia, taxi fare calculator, weather, recipes, local restaurants and bars, parking lot finders and more – visit http://www.bingfootball.com.

- Danielle Tiedt, General Manager of Bing

Source: http://www.bing.com/community/Site_Blogs/b/search/archive/2011/01/23/espn-and-bing-team-up-to-highlight-decisive-moments-in-the-lives-and-careers-of-world-champion-quarterbacks.aspx

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BlackBerry PlayBook may be able to run Android apps, thanks to Dalvik

When RIM acquired QNX, it was all but certain that the days of Java-powered BlackBerry OSes were drawing to a close. That doesn't mean RIM plans on ditching support for all those legacy BlackBerry apps developed for use in the enterprise, however. Boy Genius Report has received information that RIM intends to support those apps by way of a virtual machine -- and what better Java VM to use than Google's Dalvik (which drives Android)?

In theory, a Dalvik VM running on a BlackBerry device could be capable of running an Android .APK. However, since most apps are closely tied to OS-specific APIs, there's also a very good chance that most Android apps wouldn't do anything noteworthy on future RIM devices. Still, the possibility is an exciting one -- and the ability to handle Android apps would definitely make BlackBerry a bit more enticing to both developers and users.

BlackBerry PlayBook may be able to run Android apps, thanks to Dalvik originally appeared on Download Squad on Thu, 27 Jan 2011 17:00:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/01/27/blackberry-playbook-android-d/

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Blog Post: Bing National Tailgating Championship: Road to the Finals

 

To celebrate and help make your game day decisions easier, we huddled with the Tailgating Institute of America (TIA) to bring you the Bing National Tailgating Championship – a competition to discover the nation's best tailgating team based on four key categories:  cooking, sports trivia, parking lot athletics and team spirit. 

Led by nationally recognized Commissioner of Tailgating, Joe Cahn, the Bing National Tailgating Championship's regional finals took place in stadium parking lots in six cities across the US over the past several months.  On February 3rd, the regional champions will go on to compete for the national championship in Dallas/Fort Worth.   

You can see recaps of the events below:

 

 

Source: http://www.bing.com/community/Site_Blogs/b/thedetails/archive/2011/01/21/bing-national-tailgating-championship-road-to-the-finals.aspx

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YouTube on the Shift 4G, HTC Thunderbolt love [from the forums]

Android Forums at Android Central

What a week. Android news has been hopping and as we head on into the weekend make sure you folks check out whatever it is that you may have missed out on. We've got some contests happening that will need to be closed down soon plus, hit up the Android Central podcast if you've not had a chance to do so as of yet. Make sure you jump on into the forums as well at some point this weekend. Lots of discussion happening and as always, more is welcome.

If you're not already a member of the Android Central forums, you can register your account today.

YouTube on the Shift 4G, HTC Thunderbolt love [from the forums] posted originally by Android Central

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Source: http://feedproxy.google.com/~r/androidcentral/~3/0umUd3FeG4s/youtube-shift-4g-htc-thunderbolt-love-forums

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Blog Post: Bing National Tailgating Championship: Road to the Final Game

To celebrate and help make your game day decisions easier, we huddled with the Tailgating Institute of America (TIA) to bring you the Bing National Tailgating Championship – a competition to discover the nation's best tailgating team based on four key categories:  cooking, sports trivia, parking lot athletics and team spirit. 

Led by nationally recognized Commissioner of Tailgating, Joe Cahn, the Bing National Tailgating Championship's regional finals took place in stadium parking lots in six cities across the US over the past several months.  On February 3rd, the regional champions will go on to compete for the national championship in Dallas/Fort Worth.   

You can see recaps of the events below:

Check back to see which team will the earn the right to say they are the best tailgaters in the nation!

- The Bing Team

Source: http://www.bing.com/community/Site_Blogs/b/thedetails/archive/2011/01/21/bing-national-tailgating-championship-road-to-the-final-game.aspx

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Sunday, January 30, 2011

BlackBerry PlayBook may be able to run Android apps, thanks to Dalvik

When RIM acquired QNX, it was all but certain that the days of Java-powered BlackBerry OSes were drawing to a close. That doesn't mean RIM plans on ditching support for all those legacy BlackBerry apps developed for use in the enterprise, however. Boy Genius Report has received information that RIM intends to support those apps by way of a virtual machine -- and what better Java VM to use than Google's Dalvik (which drives Android)?

In theory, a Dalvik VM running on a BlackBerry device could be capable of running an Android .APK. However, since most apps are closely tied to OS-specific APIs, there's also a very good chance that most Android apps wouldn't do anything noteworthy on future RIM devices. Still, the possibility is an exciting one -- and the ability to handle Android apps would definitely make BlackBerry a bit more enticing to both developers and users.

BlackBerry PlayBook may be able to run Android apps, thanks to Dalvik originally appeared on Download Squad on Thu, 27 Jan 2011 17:00:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/01/27/blackberry-playbook-android-d/

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Google's WebM v H.264: who wins and loses in the video codec wars?

Why is Google foisting its open-source WebM video codec system, which performs worse than H.264, on users of its Chrome browser? And how will that affect Apple, Microsoft, Adobe - and us?

Google announced last week that it is axing support for the H.264 video codec from its Chrome browser. (Only the one it distributes for desktops, at the moment; but it's not clear whether the Android browser includes an H.264 codec. We'll come to it.)

The ripples from this are still spreading around the web, and their echoes coming back. The questions are twofold: why, precisely, did Google do this? And who is going to win and lose from it?

Let's set the scene.
? Adobe's Flash is the dominant method by which video is viewed in desktop/laptop browsers.
? Google's Chrome browser is raising its share steadily, through advertising around the web and physically. (It's now ahead of Apple's Safari, for example.)
? The patent-encumbered H.264 video codec is the dominant method at present by which mobile video is viewed, because Apple's iPhone, iPod Touch and iPad dominate mobile viewing, and they don't do Flash (because of stability, security, CPU usage and control of platform direction). Because of this Google's YouTube has re-encoded pretty much everything into H.264, in parallel with the Flash version for desktops and for Android and other phones (the latter a growing share of mobile browsing).

And now Google is going big on WebM. The move had been expected ever since Google announced it was going to open source the VP8 video codec after it bought On2. That was last May - described here then as "Google leads WebM fightback against H.264 video".

The idea then was that

"Google is combining with Mozilla (Firefox) and Opera in the WebM project to create a Matroska file format using VP8 and the Ogg Vorbis open source audio codec. It should enable any HTML5 web browser and any video player to play video."

Mozilla (aka Firefox) and Opera didn't like the H.264 codec, which is licensed via a patent pool in which the last item doesn't expire until 2038. (Some have already expired, but the pool lives on until the last one goes.)

Using H.264 involves paying money - for Google, a growing amount of money. The licensing cost can be raised by 10% every year (on agreements that are renewed every five years), and the amount payable is due annually.

Might Google's objection to H.264 be because of the cost? Unlikely. Florian Mueller (who is absolutely no fan of software patents) noted last June that MPEG-LA (which looks after the patents) already has a $6.5m cap on licensing (from 2011-2015), which will next be reviewed in 2016. That covers everything - encoders and decoders. (Read the terms [PDF]).

So Google has a motive there to go open source, even if WebM (as we'll see) isn't as efficient or fast as H.264. But more importantly, don't forget that Google is run by its engineers. It's driven by their decisions. Certainly someone higher up will have approved the decision, but this will fundamentally have been a decision that was done because a Google engineering team thought it was the right one in principle. Not because they thought it would screw up Apple. Nor because they thought it would strengthen Adobe. Nor even necessarily because they're against H.264 and software patents (though those would be things they don't like).

Announcing the move on the Chromium blog at the start of last week, Mike Jazayeri, the Chrome product manager, said that open-sourcing VP8 has meant performance improvements, "broad adoption by browser, tools and hardware vendors" and "independent (yet compatible) implementations".

But, he continues, at Google they

"are focusing our investments in those technologies that are developed and licensed based on open web principles. To that end, we are changing Chrome's HTML5

In other words, Google is taking H.264 for a walk out the back and only one of them is returning. Support will be dropped in forthcoming (at some point) versions of Chrome.

Before we move on, let's just ask what those performance improvements Jazayeri refers to are. The linked page in his post says that compared to the May 2010 release, it's 20-40% faster at decoding, and 7% improvement in best-quality encoding. Real-time encoding speed: not great, it seems, or not good enough yet for videoconferencing, going by the comments.

Performance is not something that has been mentioned much before over WebM. A test from last summer (before those performance improvements) of H.264 and VP8 found that VP8 often did well - sometimes even better - than H.264.

But there's a catch: "When comparing VP8 and x264, VP8 also shows 5-25 times lower encoding speed with 20-30% lower quality at average. For example x264 High-Speed preset is faster and has higher quality than any of VP8 presets at average."

Which means there's some way to go before VP8 is as good as H.264, even with those performance improvements mentioned.

Which means Google's decision is about the open source thing.

In a followup post on the Chromium blog on Friday, Jazayeri points out that Firefox (the second-biggest browser) and Chrome and Opera support WebM (because it's open) and Internet Explorer (the biggest browser) and Safari (in all its forms, including - and this is important - mobile) support H.264. Microsoft has said it won't have native support for WebM in Internet Explorer 9.

Jazayeri:

"We acknowledge that H.264 has broader support in the publisher, developer, and hardware community today (though support across the ecosystem for WebM is growing rapidly). However, as stated above, there will not be agreement to make it the baseline in the HTML video standard due to its licensing requirements."

He argues that to Google, it's not a lot of money, but "to the next great video startup and those in emerging markets these fees stifle innovation."

Next, the killer question: Won't this decision force publishers to create multiple copies of their videos? Which is a very big question indeed. But the key thing about this question is that it's a very big question for HTML5 video - not for what you might call the HTML4 generation, which is most likely the device you're using now: a desktop or laptop.

Here's where Jazayeri gets rather sneaky. "Firefox and Opera have never supported H.264 due to its licensing requirements, they both support WebM and Ogg Theora." True. "Therefore, unless publishers and developers using the HTML

Ummm. That's tricky. Opera is very widely used, it's true: it's on lots of Nokia phones. But they are not used for the majority of mobile video viewing. That's done by MobileSafari - Apple's browser - which dominates for HTML5 video viewing. (Android phones don't use the

So we come to Jazayeri's closing remarks:

"Bottom line, we are at an impasse in the evolution of HTML video. Having no baseline codec in the HTML specification is far from ideal. This is why we're joining others in the community to invest in WebM and encouraging every browser vendor to adopt it for the emerging HTML video platform (the WebM Project team will soon release plugins that enable WebM support in Safari and IE9 via the HTML standard

Which is the point that nobody who wants this to be a riotous catfight seems to have noticed: if Apple wants, it can write a WebM plugin for MobileSafari. That's if H.264 availability starts to fall off.

Which, if you think about it, it might well do. Google owns YouTube, the world's biggest video sharing site. It wouldn't be the most enormous shock to see a similar announcement come out of YouTube - that it's going to be encoding content in Flash (perhaps H.264 in a wrapper) and WebM.

That could theoretically create a problem for Apple - except it's a company which has written the occasional bit of software, including stuff using open source - MobileSafari is based on WebKit which is open source.

How about Microsoft? It might have the most to lose from not including a WebM plugin in Internet Explorer 9 (if you assume that IE9 won't ramp up in use as quickly as others have, and that IE generally will continue to lose share). Indeed, a sarcastic blogpost from Tim Sneath, a Windows and web evangelist at Microsoft, suggests the WebM move makes as much sense as declaring that everyone should now speak Esperanto (the "universal" language that barely anyone speaks): "Though English plays an important role in speech today, as our goal is to enable open innovation, its further use as a form of communication in this country will be prohibited and our resources directed towards languages that are untainted by real-world usage".

Sneath may simply be making fun, though. Google shifting the video goalposts like this, despite the small share of Chrome, matters - because Firefox 4, the next version of the most popular browser, will have support for WebM. And of course Firefox is the second-largest browser. It won't support H.264. It will support Flash (and Apple's Quicktime and Microsoft's Silverlight) plugins. There, it's not about the open source thing. It's about the money thing.

We're nearly at the end, but WebM isn't quite out of the woods yet. Expect that the lingering threats of patent lawsuits - Steve Jobs hinted at them last May - will be brought to bear.

More importantly, the difficult trick will be getting WebM's performance improved. Video codec programming is a really specialist niche, and Google's apparently slow progress so far in improving WebM suggests that it's going to have to put some effort in - or bring in some specialists - to push things along. Otherwise, those video producers aren't going to be pleased at the idea that they've been forced to give up video quality so that Google can promote an open web.

So let's sum up.

Google: winner. It gets to decide direction of HTML5 video codecs. If WebM somehow bizarrely fails, it can easily afford to pay for H.264. Expect YouTube to make an announcement, if/when WebM encoding improves enough, that it's going to be using WebM for HTML5 video in future.

Adobe: winner now, possible long-term loser. It's still ensconced on the desktop, and on Android phones - though might Google dump it for WebM on its Android phones in the future because (a) WebM is its own (b) Flash might have security issues? (And you should expect that Android phones will begin to make up a very large share of smartphones in the next few years.) The question for Adobe is whether people will keep making content in Flash if WebM catches on as the HTML

Big-on-the-desktop Firefox (and teeny-on-the-desktop Opera): winners. They will have WebM plugins, so sites could move to WebM rather than Flash encoding and get the benefit of one-time encoding, and these browsers won't frustrate users.

Apple: short-term inconvenience, not necessarily a loser. Having to shift to WebM would be a pain, and Steve Jobs will mightily curse Google and all its doings, but this is software, and it's video. Apple pretty much invented that back in the day with Quicktime. It's a software update if YouTube shifts to WebM.

Notice how different this is from Apple's relationship with Flash: Adobe, not Apple, writes the Flash plugin, which is what frustrates Apple. But here Apple would choose to write the WebM plugin (assuming Google is going to open source it, which it says it is. The cat will be among the pigeons if this is an Android - apparently open but actually with some secrets hidden inside the Googleplex.)

Meanwhile Apple will continue using H.264 all over the place, such as for iChat video, device video (it gives developers an encoding system), video output encoding... and Steve Jobs may try to corral content producers to lobby Google/YouTube on the basis that WebM is a big hassle, and the quality isn't as good. It's hard to know how that will play at Google's engineer-driven base though.

You and me: slightly confused neither-winner-nor-loser. Neither of us is paying H.264 licensing fees. Neither of us greatly cares whether our smartphone gets served WebM or H.264 video - unless the quality and/or bandwidth required is noticeably worse/greater with WebM. In that latter case, we become losers - viewing on a mobile will use more bandwidth/look worse, meaning we'll have been sacrificed on Google's engineers' altar of it seems like a good idea in principle.

In fact, this is the sort of thing that in the end doesn't matter to users as much as the noise around it makes it feel. Yes, WebM is open source, and that's a good thing generally. Its performance isn't great, and that's a bad thing. The question is whether Google can tie the two together and improve it without getting slammed by patent lawsuits that could cost it a hell of a lot more than just licensing H.264 until 2038 would ever have done.

But then, some things are best done on principle.


guardian.co.uk © Guardian News & Media Limited 2011 | Use of this content is subject to our Terms & Conditions | More Feeds

Source: http://www.guardian.co.uk/technology/blog/2011/jan/17/google-webm-vp8-video-html5-h264-winners-losers

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Sony Sends DMCA Takedown Notice To GitHub

Plombo writes "Sony's war against PS3 hacking continues. On January 27, Sony Computer Entertainment America sent a DMCA takedown notice to GitHub demanding the removal of 6 repositories under the 'circumvention device' clause of the DMCA. All of the repositories in question were related to jailbreaking or homebrew development for the PS3."

Read more of this story at Slashdot.


Source: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/ewznCkuYdBE/Sony-Sends-DMCA-Takedown-Notice-To-GitHub

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Instagram adds hashtags, brands already love them

Instagram hashtagInstagram -- the app all the cool kids with iPhones use to snap, filter, and share pictures -- has received an update yesterday that adds support for hashtags. These work in a similar fashion to the way they do on Twitter. You can tag a photo you share by adding a hashtag either in the caption or comment field. Each hashtag gets its own page , which you can get to by clicking on a hashtag underneath a photo you're viewing or searching for hashtags using the new search functionality that you can find after you tap on your account name in the app.

Each tag even has its own RSS feed that you can subscribe to, if you wish -- these are available by replacing "yourhashtag" from the following URL with the name of the tag you want to follow: http://instagr.am/tags/yourhashtag/feed/recent.rss

Basically, an Instagram hashtag is much like a photo album, only anyone can easily add pictures to it. And brands seem to love the new functionality. Instagram has partnered with Charity: Water, Brisk Iced Tea, NPR, and many others, who have already launched their own hashtag campaigns. For example, Charity:Water is asking Instagram users to tag pictures of water in their life by using #charitywater. In the future, expect many more brands to hop on this bandwagon, since it provides them with a very cheap way to promote themselves and their offerings.

Download Instagram with hashtag support from the iTunes App Store

Instagram adds hashtags, brands already love them originally appeared on Download Squad on Fri, 28 Jan 2011 10:30:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/01/28/instagram-adds-hashtags-brands-already-love-them/

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AV-Test year-end report shows exponential growth of malware

Now, we don't need fancy graphs to tell us that malware is all over the place -- but it's certainly eye-opening to see just how bad the problem has gotten. Unique samples gathered by AV-Test Labs this year nearly doubled in 2010 -- to almost 20 million, up from 12 million in 2009. That's no doubt due to the ever-morphing horde of rogue applications, which now include bogus system tune-up software in addition to the traditional fake antivirus programs we have come to despise.

Thankfully, security vendors have really stepped up their game in the last two years. Clearly they're going to need to keep churning out smarter, more adaptive, and just plain better apps to keep users protected.

Those of you who want to read the full report can download the Excel sheet, courtesy Sunbelt Software.

AV-Test year-end report shows exponential growth of malware originally appeared on Download Squad on Thu, 27 Jan 2011 12:00:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/01/27/av-test-year-end-report-shows-exponential-growth-of-malware/

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Google invites the entire world to a Honeycomb preview on Feb. 2

HoneycombNot content with merely releasing the Android 3.0 SDK, Google's invited a smattering of press to its Mountain View campus on Feb. 2 for a closer look at Honeycomb. Didn't get your invite? That's OK, because the entire shindig's going to be streamed at YouTube.com/android.

The event starts at 1 p.m. EST, 10 a.m. PST, and is expected to last about an hour and a half.

It should be interesting to see just how much more Google shows us of Honeycomb; they've slowly been lifting the veil since CES earlier this month. Will we see more for tablets? Honeycomb for phones? We'll find out Wednesday. [via Engadget]

Google invites the entire world to a Honeycomb preview on Feb. 2 posted originally by Android Central

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Source: http://feedproxy.google.com/~r/androidcentral/~3/vd-6ySgODjI/google-invites-entire-world-honeycomb-preview-feb-2

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Looks like Facebook is preparing for quiet the expansion: It secretly purchased two properties in Menlo Park near th...

Looks like Facebook is preparing for quiet the expansion: It secretly purchased two properties in Menlo Park near the old Sun Micrososystems Campus it just bought.

Join the conversation about this story »


Source: http://feedproxy.google.com/~r/businessinsider/~3/atmP0lEovcM/looks-like-facebook-is-preparing-for-quiet-the-expansion-it-secretly-purchased-two-properties-in-menlo-park-near-th-2011-1

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Saturday, January 29, 2011

Blog Post: Bing National Tailgating Championship: Road to the Finals

 

To celebrate and help make your game day decisions easier, we huddled with the Tailgating Institute of America (TIA) to bring you the Bing National Tailgating Championship – a competition to discover the nation's best tailgating team based on four key categories:  cooking, sports trivia, parking lot athletics and team spirit. 

Led by nationally recognized Commissioner of Tailgating, Joe Cahn, the Bing National Tailgating Championship's regional finals took place in stadium parking lots in six cities across the US over the past several months.  On February 3rd, the regional champions will go on to compete for the national championship in Dallas/Fort Worth.   

You can see recaps of the events below:

 

 

Source: http://www.bing.com/community/Site_Blogs/b/thedetails/archive/2011/01/21/bing-national-tailgating-championship-road-to-the-finals.aspx

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Skype 5 for Mac leaves beta, now charging for group video calls

Skype 5 for Mac is now out of beta, bringing its shiny new single-window interface to the masses. Early adopters have gotten used to having contacts, chats and video in the same window, but it's a big adjustment for folks who will be upgrading from Skype 2.8.

For people who've been using Skype 5 Beta, the final version has some pluses and minuses. The good news is that Skype has slimmed down the huge main window from the beta, and decreased the (frankly enormous) amount of whitespace in the contact list and the chat interface. The bad news is that the new group video calling feature has become part of the Skype Premium package, so you'll need a $4.99 day pass or an $8.99 monthly subscription to use it. If you haven't tried out group video chat yet, you still have a chance: new users will get 7 days free.

For a closer look at Skype for Mac 5, check out Skype's promotion video, embedded after the break.

Continue reading Skype 5 for Mac leaves beta, now charging for group video calls

Skype 5 for Mac leaves beta, now charging for group video calls originally appeared on Download Squad on Thu, 27 Jan 2011 11:33:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/01/27/skype-5-for-mac-leaves-beta-now-charging-for-group-video-calls/

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Data Privacy Day 2011: a roundup of add-ons, tools and tips to protect yourself online

Today is the fourth annual Data Privacy Day -- so we've scoured the Download Squad archives to find the best downloads around for helping you keep your personal data safe and secure! From browser add-ons to encryption software, from Windows to Mac to Linux, we've got something here for everyone.

Once you're done checking out the apps and extensions, there's plenty more to read on our privacy tag page.

Data Privacy Day 2011: a roundup of add-ons, tools and tips to protect yourself online originally appeared on Download Squad on Fri, 28 Jan 2011 11:30:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/01/28/data-privacy-day-2011-a-roundup-of-add-ons-tools-and-tips-to-protect-yourself-online/

EMC ELECTRONICS FOR IMAGING ELECTRONIC DATA SYSTEMS ELECTRONIC ARTS ECLIPSYS